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Computer Engineer, Game Developer
and Game Designer
Professional wrestling video game developed by Saber Interactive and published by 2K Sports, developed in Unreal Engine and C++.
Action Adventure game developed in Unreal Engine and C++ for consoles and PC.
BioBlox2D is a free mobile game for iOS and Android about protein docking. Matching different shapes and charges. Match the molecules using their charge and shape. Created with Unity
Educational app that aims to improve recall of alphabet, number and word sequences by providing the user with the opportunity to practise them in ascending and descending order.
VR narrative game & experience that discusses the doubts of a young millennial after finishing university. It was created in Unreal and it's inspired by the Vaporwave art movement and music.
First person horror-puzzle game developed in Unreal Engine 4 inspired by some childhood nightmares of the team that developed it
Prototype of a casual game developed in C# and Unity 5 that uses the flocking algorithm as core mechanic.
Game developed for the Global Game Jam 2018 where you have to create a cure for a constantly-mutating virus. Developed in Unreal Engine 4
Final project for my BSc in Computer Engineering where I created an AI using Python that learnt to play a game and collaborate with another AI agent just by the perceptions it received from the environment using a Deerp Reinforcement Learning algorithm.
Procedural dungeon generator using a variation of Conway's Game of Life algorithm. It geneates the caves and tunnels of the level and uses some level design principles to place objects and enemies in it.
Simple driving simulation programmed with C++ and OpenGL
Simple scene modeled in Maya and disposed in Unity3D